Legends & Lore of Mütvia

Snippets, Tidbits, and Other Horrifying Facts about the Setting

 

History: The Golden King

KING OSTEREG II
b. 7665 LC; r. 7688 LC – 68 GC; d. 68 GC

King Ostereg II of the Fanuel Empire decreed in Springborn of 7688 upon the death of his father, Ostereg I, that a new era would begin thus wiping away centuries of fear-minded isolationism. He created a new tax system to reward merchants to journey into other lands and sell Fanuei goods. As trade improved, so did the need for new means of communication and standardized dates between the Fanuel Empire and the outlying countries.

In the fifth year of King Ostereg II’s reign, Fanuei goods were in the hands of all neighboring nations. Now with the need to solidify civil relations between his and the surrounding kingdoms, Ostereg II commissioned the first Golden Calendar to mark the prosperous years to follow.

Thus was born in 7693 LC (Logost Credi, or the local calendar to the Fanuel Empire) the Golden Calendar which started as Year 1 on the First Day of the First Moon of 7693 LC, the 28th birthday of King Ostereg II.

The Golden Calendar divided the 370-day year into 12 months. The two seasons, Summer and Winter, each had six months within them with all but the first month of each season having 31 days; the first month had 30. Hence months 1 and 7 had 30 days and all others had 31.

When King Ostereg II died in 68 GC at the old human age of 96 years, the Empire entered into a period of mourning and it was decreed by his daughter, Queen Periss, a period of remembrance be created celebrating the Gold King’s deeds and a time when the Empire would give back to its citizenry. The calendar would be changed once more to encompass a two week period of celebration after the first harvest in Winter. By doing so, the Queen took the 370-day year, made all 12 months have 30 days and inserted the two week long celebration known as “Festival of Osteregina” after the 8th month. Each week, like the preceding calendar, had six days.

Likewise, the month names were changed to reflect harvest seasons. While this brought about an outcry from the more religious who favored their varied religious holidays and similarly named months, Queen Periss was notoriously secular as she understood religion would divide a nation internally. Furthermore, all countries had harvests of some kind and conducted something of the same practices around the same time of year.

The Present

It has been millenia since the Fanuel Empire fell, but the calendar of Queen Periss continues to this day.  Even the Interregnum, the world-changing event that destroyed entire cities and saw the death of the gods 18 generations ago did not interrupt how the calendar year is perceived, though the names have undergone linguistic change from the Old Ivirian language.

The Calendar

Months of Summer

Frostdeep, 30 days (January)

Wintersthaw, 30 days (February)

Sunsbreach, 30 days (March)

Lastthaw, 30 days (April)

Seedsee, 30 days (May)

Highsun 30 days (June)

Months of Winter

Nightsfall, 30 days (July)

Harvest, 30 days (August)

Winterscome, 30 day (September)

Festival, 10 days

Lastgather, 30 days (October)

Nightswall, 30 days (November)

Highmoons, 30 days (December)

Mütvian National Feasts & Festivals

Summer/Feast of the Hearth (January)

Last stores of first harvest from prior year consumed, families gather around fires and tell stories of those who recently passed.

Bloodfells (March)

Ancient tradition sacrificing first born calf or lamb of the season, blood sprinkled on farm lands in hopes of bounty to increase food.

Plowkoi (May)

Continued blessing of the Land as the first seedlings appear of major crops. Light feast with neighbors.

Winter/Shadowscome (July)

Celebration of the longest day of the year. Fires are lit, plum brandy fermented in prior years consumed, people stay up all night to usher in the winter.

Harvest (August)

First harvest of the season, large vegetable feast during which preserves are made in preparation for cold month stores. Ancient practice holds this as a time of death and preserves were blessed to keep death away.

Festival (10 days between Winterscome and Lastgather)

In more populated areas, 10 days of no work but merchants and farmers who bring wares to the cities to sell in sprawling markets. Laws suspended “save those against nobles and noble property, thievery, and murder.” Mock trials and execution of effigies, crowning of the “Fool Prince” (male or female), and public lewdness. Most nobles encourage Festival, forgiving many crimes in lieu of the inflated tax income.

Family Night (October)

Ancestors are honored in solemn feast, an empty seat and plate of food left on the table in hopes ancestors will visit and impart wisdom and keep evil spirits at bay. First animals are slaughtered that will not make it through the winter.

Dawning/The Dawning of New Days (December)

Nobles prepare and serve food to the commoners as part of graciousness for the upcoming year’s work. Rarely celebrated and even then only by adherents to the Path of the Wolf.  Most nobles have made this hoilday illegal.

Common Lore

  • Ancient tradition holds sacrifices should be made to the old gods of the land; those who do not suffer horribly as the Land sends its agents to non-believers.
  • There are two moons, known as the “Eyes” for reasons unknown; proper names are Serith (cyclic appearance as normal), and Dyo (DYE-oh), always dark and hidden.

Societies & Secrets

Commoners make up the majority of societies within Mütvia, though nobles and drósti have their fair share.  Here are some of the most famous (and infamous) in the land.

The Fishermen

Rumored to have started in the southern principalities of Mütvia as drósti vigilantes against oppresive nobles.  Since those days, the Fishermen have become the self-proclaimed judges of drósti tradition and the persecutors of those who do not practice drósti lifestyle as they wish it.

A drósti who aligns themselves with a noble, does not practice the old traditions, no longer travels the road, or any number of other seemingly arbitrary things the Fishermen find offensive may find themselves a target.  Targets have been branded, hung, tortured, poisoned in their sleep, and as of recent been victims of curses and hexes.

Many are unsure of the true identity of the Fisherman or even if it is limited to just one person.

The Fishermen have no known mark.

 

The Smiths of Vallor

Many secret societies exist in Mütvia and the Smiths of Vallor are amongst the most famous.

Thought to be more of a concept that individuals follow than an actual organization, the Smiths are said to be those who horde ancient knowledge making them a target for nobles and scholars world-wide.

Rumors of what knowledge they possess varies wildly.  Some claim the Smiths have information about the pre-Interregnum, can construct gateways that allow for instant travel from one place to another, maintain an ancient library the size of a small city, understand the secrets of creation itself, and are said to possess not one, but five of the mythical stones of the Caldra’fa Helix allowing them to fashion reality to their will.

If they are an organization, there is no known hierarchy though rumors hold the Smiths have a member in every Guild Hall in Evindale.

The Creed of Star

Evindale has many faiths dedicated to the worship of the old gods, but none are more infamous than the Creed of Star.

Headed by an individual always known as “Prian”, the Creed is a cult with numbers that reach the thousands worldwide.  As such, they are one of the most active of non-government organizations. 

The Creed actively promotes the diety of nightmares, Tyrla.  Through their message, adherents are expected to better themselves by facing their fears and thereby strengthening themselves.

While the initial message seems innocent enough, their methods can hardly be considered innocent.  Torture, sleep deprivation, spiritual possession, and more are in the Creed’s toolkit.

In Mütvia rumors abound the Creed of Star is locally financed by House Maristev.